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RAM

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Devlog

  • [ᴇɴ/ɪᴛ] 2021-03-13 Why Daft Punk? / Perché i Daft Punk?
    March 13, 2021 by Daniele Antonio Barbaglia#daft punk, #pacing, #ritmo, #music, #musica, #solo
    EN Why Daft Punk and not someone else? I consider Giorgio By Moroder a very interesting track on Daft Punk ’s Random Access Memories , although the whole album is a wonderful compromise of experimen... Continue reading
  • [ᴇɴ/ɪᴛ] 2021-02-19 - Perceived setting / Ambientazione percepita
    February 19, 2021 by Daniele Antonio Barbaglia#setting, #ambientazione, #perceiving, #percezione, #paragame, #music, #musica
    EN - English Version As I wrote , I’d like to write a bit more in order to dig into RAM . In this first devlog I explore a few things about Giorgio by Moroder more as “game material” than as a m... Continue reading
  • [ᴇɴ/ɪᴛ] 2021-01-29 RAM
    January 29, 2021 by Daniele Antonio Barbaglia#todo, #daft punk, #devlog, #exploration, #esplorazione
    EN - English version This game was born a bit by chance over a week ago. I just put in writing and formalized what actually happened to me while listening to Giorgio by Moroder by Daft Punk over and o... Continue reading
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